The post Add 3D to your pipeline: introduction appeared first on Steambot.
]]>From my experience , being versatile and curious, always experimenting new techniques is the best way to improve your pipeline of production, increase the quality of your artwork and escape from the routine.
3D is a powerful tool to add tou your asernal, and the best thing to do is :
Test new softwares, some are expensive , some are free , you can also download trial versions before to buy.
My choices :
3D Studio max from Discreet , the most common 3D software , used in almost every videogame company ( perfect do the link between the concept department and the 3D level art/design) 3DS Max is a versatile software , you can do everything with it : modeling , texture , animation etc…
Alternative choice : Modo, powerfull and easy-to-use , Modo is also a very good software inculding a different philosophy from 3D Studio , It’s up to you to try both of them and choose your favorite.
Google Sketchup is perfect for a beginner , you can find a lot of people using Sketchup in the movie industry nowadays . Another good thing , you can access to the Google database to download FREE 3D model of various buildings and places around the world ( for ex : Las Vegas casino , the Empire State building etc)
Sculptris from Pixologic: From the creators of Zbrush , Sculptris is a free 3D virtual sculpting program , intuitive and simple to use , it’s a good introduction to the character and creatures 3D sculpting tool.
If you want to sculpt without going through months of tutorials, especially as a concept designer who just wants to create a rough shape before painting on top in Photoshop , you should go with Sculptris. For an alternative and advanced sculpting software, go with Zbrush or Mudbox.
3D is a powerfull tool for any concept artist , your production pipeline will be faster , oriented toward production and you will gain in quality VS time.
Sure it’s a bit longer at the beginning of the production, creating your objects, building after buildings , but when you will have a certain amount of them , you will generate mood , vista and matte painting like a machine !
Your artistic director wants a different point of view ? no problem , change the camera angle , go behind your buildings , render and start another concept ! you will gain so much time and always be consistent with your quality and style.
3D is also a good and different way to play with shapes, do industrial design , experimenting crazy shapes and rendering, the good thing is that you can show a preview of your work , with just simple primitive shapes and lighting. It will improve your rendering , when you get alpha channel through renders , you gain some much time with your selections in photoshop.
3D is a great tool for concept artist , but a tool need to serve you , but if you start to spend too much time on your 3D , doing to many useless modeling work , spending time on details that you could paint with photoshop it’s the “darkside” !
In my point of view you need to spend maximum one or two days on your 3D , beyond this limit you losing time with your pipeline , try to do low res with more texture work rather than doing every chamfer of your model !
If you want to see how the 3d can be linked with concept : check our video at Steambot
Try many softwares , experiment things ,be versatile and try to always have fun but keep in mind a good and effective pipeline of work is essential in our job !
Nicolas Ferrand
The post Add 3D to your pipeline: introduction appeared first on Steambot.
]]>The post Dark Vador / Speed painting appeared first on Steambot.
]]>I drew this Dark Vador the day I went to watch the new Star war at the movies…
You can download it here on Steambot’s vimeo
Tell us what you think in the comments box below.
Have a good one!
The post Dark Vador / Speed painting appeared first on Steambot.
]]>The post Tutorial: Using 2D & 3D appeared first on Steambot.
]]>In this Digitips, Nicolas AKA Viag demonstrates with an original pipeline how to use 2D to 3D for speedpainting.
You will get 2 files (video + *Psd)
You will learn:
– How to define the image composition in 3D
– How to use the alpha channel and the
selection tool
– How to use a custom organic brushes
to add details
– How to break the 3D
– How to use an original pipeline 2D/3D
for production
The post Tutorial: Using 2D & 3D appeared first on Steambot.
]]>The post Recreate nature appeared first on Steambot.
]]>Steambot releases its 4th pack of brushes: VEGETAL. This brandew pack is our most “fun-to-play” pack so far. Gathering 20 incredible “handmade” advanced brushes; VEGETAL allows you to paint deep nature landscapes, forests and diversified environments in a very efficient way.
Dive into the creative process of the Steambot crew; “We use these brushes for movie and videogame productions and we are glad to share them with you.”
VEGETAL is made for all aspiring concept artists, professionals, Storyboarders, Illustrators, architects, designers, and artists of all kind.
All brushes are already set, ready to use.
Featured artists: Sébastien Larroudé, Nicolas Ferrand, Joel Dos reis Viegas, Véronique Meignaud.
The zip file includes an explanatory PDF and an .abr file with 20 professional brushes.
The post Recreate nature appeared first on Steambot.
]]>The post Paint realistic clouds appeared first on Steambot.
]]>Coming from the leading “speedpainters” in the industry, here is the first tool-set of a series to add to your Photoshop © brushes arsenal! The Elemental brushes 01, is a combination of brushes which will always keep you inspired when needing to add atmosphere to your paintings.
The zip file includes an .abr file with 20 professional brushes.
The post Paint realistic clouds appeared first on Steambot.
]]>The post Design sci-fi landscapes appeared first on Steambot.
]]>Coming from the leading “speedpainters” in the industry, here is the second tool-set of a series to add to your Photoshop© brushes arsenal!
The Structural brushes 01, is a combination of brushes which will always keep you inspired when needing to add architectural and design elements to your paintings.
The zip file includes an .abr file with 20 professional brushes.
Please check the speedpainting video done by rainart for a demonstration.
The post Design sci-fi landscapes appeared first on Steambot.
]]>The post Get all brushes packs appeared first on Steambot.
]]>Brush pack / 130 professional brushes!
Coming from the leading “speedpainters” in the industry, here is the first tool-set of a series to add to your Photoshop © brushes arsenal!
The zip file includes an .abr file per pack for a total of 6 packs (Rocky, Structural, Gradient, Elemental, Analog and Vegetal) with 130 professional brushes.
The post Get all brushes packs appeared first on Steambot.
]]>The post Sketch like traditionnal appeared first on Steambot.
]]>The post Sketch like traditionnal appeared first on Steambot.
]]>The post Rocky Brushes Demo appeared first on Steambot.
]]>The Rocky brushes 01, is a combination of brushes which will always keep you inspired when needing to create and design epic elements to your paintings.
The zip file includes a .abr file with 30 professional brushes + a step by step PSD.
Please check on the Steambot Facebook the speedpainting video for a short demonstration.
Thank you!
The post Rocky Brushes Demo appeared first on Steambot.
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